Home -> IGraphicsDevice -> FrameBufferLimits

Description

The FrameBufferLimits structure reports information on limits an IGraphicsDevice object has which relate to framebuffers, as returned by the GetFrameBufferLimits method.

Members

Name Type Description
Public member maxFrameBufferWidth uint32_t
Reports the maximum supported width of a drawable surface attached to a framebuffer, in pixels.
Public member maxFrameBufferHeight uint32_t
Reports the maximum supported height of a drawable surface attached to a framebuffer, in pixels.
Public member maxFrameBufferColorAttachments uint32_t
Reports the maximum number of colour output targets which can be bound in a fragment shader, or attached to a IFrameBuffer object using the BindTexture method.
Public member depthRange DepthRange
Reports how depth values are mapped to numeric values by the underlying graphics API.

See also