Home -> IShaderProgram -> ShaderTargetInfoBase

Description

The ShaderTargetInfoBase structure is the base structure passed to ConfigureShaderTarget. Concrete target information structures describe optional compiler or translation settings for a specific renderer target.

Supplying target information is optional. Applications only need to configure a shader target when they require behaviour other than the renderer default shader compiler and translation settings.

Enumerations

Name Description
Public Enum ShaderTarget
Identifies the renderer target described by the concrete shader target information structure.

Members

Name Type Description
Public member shaderTarget ShaderTarget
Identifies the renderer target described by the concrete shader target information structure.

See also