Home -> StateValueId
Description
The StateValueId enumeration is an opaque token identifying an individual state value reflected from an IShaderProgram or IStateBuffer. It is used when setting or resetting scalar, vector, matrix, or array state data.
Important
ID values are renderer-generated tokens. Applications should obtain them from shader reflection methods rather than constructing arbitrary values.
Members
| Name | Description | |
|---|---|---|
| Null |
Indicates that no matching state value was found or that no state value slot is selected.
|