Home -> RendererPlugin -> SetModuleHandle

Description

The SetModuleHandle method stores an owning handle for the renderer plugin module and shares it with copies of the renderer plugin object.

ImportantImportant

This method is normally called by plugin loading code. Applications using RenderPluginEnumerator do not need to call it directly.

Usage

void SetModuleHandle(IModuleHandle::unique_ptr moduleHandle);

Argument list

moduleHandle [IModuleHandle]
The module handle to store on the renderer plugin object.

See also