Home -> ITextureSampler -> WrapMode

Description

The WrapMode enumeration defines how texture coordinates outside the normal range are mapped before sampling. It is configured with SetTextureWrapMode.

Members

Name Description
Public Enum ClampToEdge
Clamps coordinates to the nearest edge texel, so samples outside the texture use the edge value.
Public Enum Repeat
Repeats the texture pattern for coordinates outside the normal range.
Public Enum RepeatMirrored
Repeats the texture pattern while mirroring every second repetition.

See also