Home -> ITextureBuffer -> SourceImageFormat
Description
The SourceImageFormat enumeration describes the component layout of image data supplied from CPU memory to SetInitialData or QueueDataUpdate.
Members
| Name | Description | |
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| R |
Supplies one color component conventionally interpreted as red.
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| RG |
Supplies two color components conventionally interpreted as red and green.
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| RGB |
Supplies three color components conventionally interpreted as red, green, and blue.
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| RGBA |
Supplies four color components conventionally interpreted as red, green, blue, and alpha.
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| BGR |
Supplies three color components in blue, green, red order.
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| BGRA |
Supplies four color components in blue, green, red, alpha order.
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| X |
Supplies one generic component where color channel naming is not meaningful.
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| XY |
Supplies two generic components.
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| XYZ |
Supplies three generic components.
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| XYZW |
Supplies four generic components.
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