Home -> ITextureBuffer -> SetPerformanceHints

Description

The SetPerformanceHints method provides hints to the renderer about how this texture buffer will be read and written.

Usage

void SetPerformanceHints(PerformanceHint performanceHintCpu, PerformanceHint performanceHintGpu);

Argument list

performanceHintCpu [PerformanceHint]
The hint describing how the CPU is expected to read from or write to the resource.
performanceHintGpu [PerformanceHint]
The hint describing how the GPU is expected to read from or write to the resource.

See also