Home -> ITextureBuffer -> IsCompressedTextureFormat
Description
The IsCompressedTextureFormat method returns true if the supplied data format stores image data in compressed texture cells.
Usage
constexpr static bool IsCompressedTextureFormat(SourceDataFormat dataFormat);
constexpr static bool IsCompressedTextureFormat(DataFormat dataFormat);
Argument list
- dataFormat [SourceDataFormat]
- The data format to query.
Return value
- [constexpr static bool]
- True if the specified data format is block-compressed, false otherwise.