Home -> ITextureBuffer -> IsCompressedTextureFormat

Description

The IsCompressedTextureFormat method returns true if the supplied data format stores image data in compressed texture cells.

Usage

constexpr static bool IsCompressedTextureFormat(SourceDataFormat dataFormat);
constexpr static bool IsCompressedTextureFormat(DataFormat dataFormat);

Argument list

dataFormat [SourceDataFormat]
The data format to query.

Return value

[constexpr static bool]
True if the specified data format is block-compressed, false otherwise.

See also