Home -> ITexelArray -> SetUsageFlags
Description
The SetUsageFlags method informs the renderer on how this buffer will be used. Certain operations are disallowed unless usage flags have been set to inform the renderer in advance that those operations may be requested.
Usage
void SetUsageFlags(UsageFlags usageFlags);
Argument list
- usageFlags [UsageFlags]
- The usage flags that describe which operations will be performed with the resource.