Home -> IRenderer -> WindowSystemInfoBase
Description
The WindowSystemInfoBase structure is the common base structure passed to Initialize. Derived platform-specific structures identify the window system that the renderer will use for future window framebuffer bindings.
Applications do not normally create this base structure directly. Instead, they create the platform-specific structure that matches the windowing environment they are using.
The platform-specific structures are provided by PlatformBindings.
Enumerations
| Name | Description | |
|---|---|---|
| WindowSystemType |
Identifies the platform window system described by the concrete window system information structure.
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Members
| Name | Type | Description | |
|---|---|---|---|
| structureSizeInBytes | size_t |
Reports the byte size of the concrete structure supplied by the application, allowing the renderer to validate the structure version.
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| windowSystemType | WindowSystemType |
Identifies the concrete window system information structure that has been supplied.
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