Home -> IRenderer -> CreateTextureSampler3D
Description
The CreateTextureSampler3D method constructs and returns a new object which implements the ITextureSampler3D interface.
Usage
ITextureSampler3D::unique_ptr CreateTextureSampler3D();
Return value
- [ITextureSampler3D]
- A freshly constructed ITextureSampler3D object, wrapped in a unique_ptr.