Home -> IRenderer -> CreateTextureSampler3D

Description

The CreateTextureSampler3D method constructs and returns a new object which implements the ITextureSampler3D interface.

Usage

ITextureSampler3D::unique_ptr CreateTextureSampler3D();

Return value

[ITextureSampler3D]
A freshly constructed ITextureSampler3D object, wrapped in a unique_ptr.

See also