Home -> IRenderer -> CreateTextureSampler1D
Description
The CreateTextureSampler1D method constructs and returns a new object which implements the ITextureSampler1D interface.
Usage
ITextureSampler1D::unique_ptr CreateTextureSampler1D();
Return value
- [ITextureSampler1D]
- A freshly constructed ITextureSampler1D object, wrapped in a unique_ptr.