Home -> IRenderer -> CreateTextureSampler1D

Description

The CreateTextureSampler1D method constructs and returns a new object which implements the ITextureSampler1D interface.

Usage

ITextureSampler1D::unique_ptr CreateTextureSampler1D();

Return value

[ITextureSampler1D]
A freshly constructed ITextureSampler1D object, wrapped in a unique_ptr.

See also