Home -> IRenderer -> CreateTextureBufferCubeArray

Description

The CreateTextureBufferCubeArray method constructs and returns a new object which implements the ITextureBufferCubeArray interface.

Usage

ITextureBufferCubeArray::unique_ptr CreateTextureBufferCubeArray();

Return value

[ITextureBufferCubeArray]
A freshly constructed ITextureBufferCubeArray object, wrapped in a unique_ptr.

See also