Home -> IRenderer -> CreateTextureBufferCubeArray
Description
The CreateTextureBufferCubeArray method constructs and returns a new object which implements the ITextureBufferCubeArray interface.
Usage
ITextureBufferCubeArray::unique_ptr CreateTextureBufferCubeArray();
Return value
- [ITextureBufferCubeArray]
- A freshly constructed ITextureBufferCubeArray object, wrapped in a unique_ptr.