Home -> IRenderer -> CreateTextureBufferCube
Description
The CreateTextureBufferCube method constructs and returns a new object which implements the ITextureBufferCube interface.
Usage
ITextureBufferCube::unique_ptr CreateTextureBufferCube();
Return value
- [ITextureBufferCube]
- A freshly constructed ITextureBufferCube object, wrapped in a unique_ptr.