Home -> IRenderer -> CreateTextureBufferCube

Description

The CreateTextureBufferCube method constructs and returns a new object which implements the ITextureBufferCube interface.

Usage

ITextureBufferCube::unique_ptr CreateTextureBufferCube();

Return value

[ITextureBufferCube]
A freshly constructed ITextureBufferCube object, wrapped in a unique_ptr.

See also