Home -> IRenderer -> CreateTextureBuffer2DArray
Description
The CreateTextureBuffer2DArray method constructs and returns a new object which implements the ITextureBuffer2DArray interface.
Usage
ITextureBuffer2DArray::unique_ptr CreateTextureBuffer2DArray();
Return value
- [ITextureBuffer2DArray]
- A freshly constructed ITextureBuffer2DArray object, wrapped in a unique_ptr.