Home -> IRenderer -> CreateTextureBuffer2DArray

Description

The CreateTextureBuffer2DArray method constructs and returns a new object which implements the ITextureBuffer2DArray interface.

Usage

ITextureBuffer2DArray::unique_ptr CreateTextureBuffer2DArray();

Return value

[ITextureBuffer2DArray]
A freshly constructed ITextureBuffer2DArray object, wrapped in a unique_ptr.

See also