Home -> IGraphicsDevice -> IsTextureFormatSupported
Description
The IsTextureFormatSupported method returns true if the specified image and data format combination is supported for texture allocation.
Usage
bool IsTextureFormatSupported(ITextureBuffer::ImageFormat imageFormat, ITextureBuffer::DataFormat dataFormat) const;
Argument list
- imageFormat [ITextureBuffer::ImageFormat]
- The texture image format to test.
- dataFormat [ITextureBuffer::DataFormat]
- The texture data format to test in combination with the image format.
Return value
- [bool]
- True if the device supports the specified texture format combination, false otherwise.