Home -> IGraphicsDevice -> GetShaderLimits
Description
The GetShaderLimits method returns a structure containing information on the limits this graphics device has around shaders, in the form of the ShaderLimits structure. These limits are fixed for the graphics device, and must not be exceeded by the application.
Usage
ShaderLimits GetShaderLimits() const;
Return value
- [ShaderLimits]
- A structure containing information on the limits this graphics device has around shaders