Home -> IFrameBuffer -> WindowDepthStencilMode

Description

The WindowDepthStencilMode enumeration selects the depth and stencil buffer format requested when binding an IFrameBuffer directly to a window.

ImportantImportant

Window depth and stencil formats are requests. A renderer may be constrained by the platform presentation API, driver, or operating system window system.

Members

Name Description
Public Enum None
Requests no depth or stencil buffer for the window framebuffer.
Public Enum DepthUNorm16
Requests a 16-bit unsigned normalized depth buffer.
Public Enum DepthUNorm24
Requests a 24-bit unsigned normalized depth buffer without stencil.
Public Enum DepthUNorm24StencilUInt8
Requests a combined 24-bit unsigned normalized depth buffer and 8-bit unsigned integer stencil buffer.
Public Enum DepthFloat32
Requests a 32-bit floating point depth buffer without stencil.
Public Enum DepthFloat32StencilUInt8
Requests a combined 32-bit floating point depth buffer and 8-bit unsigned integer stencil buffer.

See also