Home -> IFrameBuffer -> AttachmentType
Description
The AttachmentType enumeration identifies the kind of framebuffer attachment affected by binding, render pass load/store, clear, resolve, and capture operations.
Members
| Name | Description | |
|---|---|---|
| Color |
Selects a color attachment. Color attachments hold rendered color output from fragment shaders and may have multiple indexed attachments on a framebuffer.
|
|
| Depth |
Selects the depth attachment used by depth testing and depth writes.
|
|
| Stencil |
Selects the stencil attachment used by stencil testing and stencil operations.
|